My avatar, lying around on a hammock
Angela Thomas wrote a blog entry about this past weekend's Creativity in SL conference. She said something fabulous that made my skin prickle, about the use of a world such as Second Life for educators:
I hope that people attending my sessions will go away thinking about the value of play, the value of role-play, and the value of creating fictional worlds in which to explore real issues: about culture, about society, and about ourselves.
More here, Another blog about that conference here.
Fancy that -- creativity?!
Again with the word "identity." I can't escape it, it seems.